Terranigma, Suikoden II and the Chrono games were definitely sources of inspiration. But Chained Echoes is influenced by so many more games. MATTHIAS: Oh yes, the early Final Fantasy games did have quite some influence on me. Did the early Final Fantasy games inspire Chained Echoes? What other games influenced you? This immediately makes me think of one of my favorite games, Final Fantasy VI. VGCHARTZ: You describe the game as "A classic 2D RPG with Swords, Magic and… Mechs". That means epic stories, charming characters, magic spells, mechs, airships, and turn-based battles paired with some modern conveniences.Īhead of Chained Echoes' launch later this year on Windows, Mac, Linux, Switch, PS4, and Xbox One, I was lucky enough to chat with Matthias about the origins, inspiration, and development history of the game. Designed and presented in an enticing SNES-era JRPG style, Chained Echoes promises to embrace all the great things of the 90s role-playing landscape while developing them further. What began in creator Matthias Linda's mind in the summer of 2016 was fully funded (and then some) via Kickstarter in 2019 and now, in October 2022, stands on the cusp of its official release. By Evan Norris, posted on 17 October 2022 / 2,490 ViewsĬhained Echoes has been a long time coming.
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